Tipsday: Informal writerly learnings, Aug 28-Sept 3, 2022

Well, hello, Tuesday-that-feels-like-a-Monday! Launch yourself into this short week with some informal writerly learnings 🙂

K.M. Weiland shares seven tips for adding complexity to your story. Helping Writers Become Authors

Eldred Bird explains what blogging has taught him about writing. Then, James Preston warns of three common traps that can hurt your story (and how to avoid them). Writers in the Storm

Elizabeth Spann Craig helps you finish writing-related tasks quickly.

The secret to a well-paced plot (and it’s ridiculously easy). Shaelin Writes

Janice Hardy explains how writing a novel is like gardening. Fiction University

Alexander Lewis helps you grow your writing business by stepping away from your computer. Jane Friedman

Nathan Bransford: what is the “narrative voice”?

How to find time to write. Reedsy

Abigail K. Perry analyses the first chapter of Red, White, and Royal Blue. Then, Angela Yeh interviews Leslie Wheeler about how to take poetry personally. Mason Engel explains how to beat your writer’s burnout: a seven-step guide to tuning up your creative engine. Later in the week, Jennifer Craven shares five tips for writing multi-POV stories. DIY MFA

Yasmin Angoe relates the trials and tribulations of writing the second novel. Then, Kasey LeBlanc considers ebb and flow: a season for writing … and forgiveness. Liza Nash Taylor says, writer, edit thyself! Writer Unboxed

When the monster is hiding in plain sight. Tale Foundry

Tiffany Yates Martin explains how Elisa Lorello revises: rediscovering joy. Fox Print Editorial

Jordan Kantey lists seven ways to ensure you reach your writing goals. Writers Helping Writers

Chris Winkle wonders, can framing devices be better than terrible? Then, Oren Ashkenazi explains how Simmons scattered his world: building Hyperion. Mythcreants

Plot armour is good (sometimes). Hello, Future Me

Tavi Gevinson waxes on not being afraid to change up your process. The Creative Independent

Leanne Ogasawara is reassessing the workshop in light of culture shock. The Millions

Thanks for taking the time to visit, and I hope you took away something to support your current work(s) in progress.

Until Thursday, keep staying safe and well!

Ad Astra Day 2: It builds character

Panellists: Karen Dales; Patricia Briggs

Note: Steven Erikson was not able to attend this panel.

Humourous note: It builds the character or it gets the hose.

KD: Characters are the heart of your story.

PB: It’s all subjective, though. Everyone sees something different. The most important thing is that your characters be internally consistent.

KD: Who plays RPGs here? (Pause for show of hands) What the first thing you do in any game? (Create your character!) We have character sheets, even if they’re only in our heads. We have to become method actors for our characters.

PB: We have to step into their shoes. You have to look at the character’s purpose in the novel. If two characters serve the same purpose, one of them has to go. In Rosenkrantz and Guildenstern are Dead, for example, the title characters serve the same purpose in Shakespeare’s play. They are expendable. Every character has to have a problem to solve. In a series, when one problem is resolved, another has to crop up to take its place. My Mercy, she’s a coyote shape shifter and therefore Native. Her job had to fit. She has her own business. She’s a mechanic for Volkswagons. She likes to fix things.

KD: For my series, I actually used a character I’d built for an RPG in the past. A to Z. What gets them there? Characters have to be complex. Origins need to be pre-defined so we know how they will react to the situations they’re put in.

PB: Characters have to make decisions. With actors, every action has a purpose. What does this gesture mean? What does their body language convey? C.J. Cherryh says every scene must accomplish three things. Mercy was abandoned and taken in by a werewolf pack. She has issues with women and abandonment. She needs to make broken things work. Ben is an obnoxious, misogynist jerk, but once Mercy, and readers, learned why, he became sympathetic. What is the secret the character would kill for or die to protect?

Q: How to you reflect growth in your characters?

KD: Body language changes given circumstances. Everyone has a mask for different occasions. Underlying that is the same core character, though.

PB: You’re limited by word count, though. To fully develop one character takes a hundred pages. Give yourself time.

Q: How do you balance complexity and consistency?

PB: Mercy surprises me all the time, but that’s part of her nature as a shifter. Experienced writers can predict what will happen and how a character will react. Think about your friends and family. How well do you know them? Can you predict what they’ll do? Think about TV shows and the characters you see there.

KD: Circumstances dictate character behaviour, but consistency is where everything originates.

Q: What is your advice regarding negative endings and death?

PB: The reader feels betrayed. Lois McMaster Bujold does this extremely well, though. You have to set up your ending. It must feel like it’s the right thing, the only thing that can happen. The ending must fulfill the character in some way.

KD: I hate Disney’s happy endings. I love tragedy, but it has to have a purpose.

PB: George R.R. Martin does this well, too. It’s what the story demands. Barbara Hambly did it, though, and ended up losing audience as a result.

Q: What do you do about info-dump?

PB: Write it down as part of the character sketch and bring it out as the story demands.

Q: Do some characters deserve to die?

PB: I’ve killed characters who didn’t deserve it and I’ve let some characters who deserved death, live.

KD: Ask yourself what the story needs? One bad guy might need killing, another might not.

PB: Justice must be served. In Pitch Black, for example, the pilot would have sacrificed everyone else for her own survival. When she later dies to save everyone, there’s a sense of justice being served.

Q: My stories are plot driven. The advice I’ve been given so far hasn’t been helpful. For example, I was told that all characters have to have limitations and they have to suffer as a result.

PB: You have to avoid the “super” character.

KD: One must suffer to learn. It’s a common experience, but not necessarily universal. Characters can learn by overcoming adversity.